Indie Game Studio · Makers of Dope Runner

We make games held together with duct tape

A tiny independent studio building scrappy, original games with way too much ambition and just enough tape. We made Dope Runner. We're nowhere near done.

Makers of Dope Runner·Est. 2021·1 roll of tape left

Duct Tape Studio logo
Our Games

Our debut, and what's coming next

One game out in the world, more taking shape on the workbench.

Dope Runner key art Our First Game

Debut Game

Dope Runner

Run the city. Trust no one. Don't drop the bag.

A gritty street-runner set in a neon-soaked city that never sleeps. Move through rival turf, outpace everyone who wants what's in the bag, and make it to the next safehouse before the night catches up with you — solo, or deep into the dark with your crew.

Out now Action runner · Single-player · PC
In development

Untitled — Project Two

Something new is going on the workbench. Too early to show, too good to keep quiet for long. Follow the devlog to watch it come together.

Prototyping

Untitled — Late-Night Idea

A scrappy prototype we can't stop tinkering with. If it survives contact with real players, you'll see it here first.

Devlog

Patch notes from the workbench

What we're building, breaking, and fixing on Dope Runner and beyond — in our own words, roughly as it happens.

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